﻿// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = 'random01.jpg'
theImages[1] = 'random02.jpg'
theImages[2] = 'random03.jpg'
theImages[3] = 'random04.jpg'
theImages[4] = 'random05.jpg'
theImages[5] = 'random06.jpg'
theImages[6] = 'random07.jpg'
theImages[7] = 'random08.jpg'
theImages[8] = 'random09.jpg'
theImages[9] = 'random10.jpg'
theImages[10] = 'random11.jpg'
theImages[11] = 'random12.jpg'
theImages[12] = 'random13.jpg'
theImages[13] = 'random14.jpg'
theImages[14] = 'random15.jpg'
theImages[15] = 'random16.jpg'
theImages[16] = 'random17.jpg'
theImages[17] = 'random18.jpg'
theImages[18] = 'random19.jpg'
theImages[19] = 'random20.jpg'
theImages[20] = 'random21.jpg'
theImages[21] = 'random22.jpg'
theImages[22] = 'random23.jpg'
theImages[23] = 'random24.jpg'
theImages[24] = 'random25.jpg'
theImages[25] = 'random26.jpg'
theImages[26] = 'random27.jpg'
theImages[27] = 'random28.jpg'
theImages[28] = 'random29.jpg'
theImages[29] = 'random30.jpg'


// do not edit anything below this line

var j = 0
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="/PublishingImages/'+theImages[whichImage]+'" alt="Sintermeertencollege">');
}


